Directional indicator hand. Only appears in top-down view.
Developed as an FOV approximation to help experienced players better express aim/movement patterns to newer players using top-down view; Proves very useful for optimizing your own priority control when reviewing runs.
Modifies the hand model + shader. Can be used with custom hand textures (i.e. Grayscale) out of the box. Comes with a variety of colors, shapes and styles; hand_fragment shader is neatly formatted so users can fine-tune appearances to their liking (area/line color, line width, area density, indicator cutoff radius). Custom hand models must contain the "skybox triangle" from this mod's hand 1:1 to function with the indication shader.