Author
Last updated
23 Aug 2021
Description
Simple height extension for tile pillars. Created because tiles above height 1 would be translucent under their tile height, but still impose a hitbox; This repeats the pillar texture to height 60. Helps for maps with variable tile heights (movement maps).
Prohibited assets
No
File size
7 KB
File size (extracted)
56 KB

Screenshots

Binaries

Type
Name
Dd
dd-Tall Tiles-main

Assets

dd-Tall Tiles-main

Model assets
pillar
56 KB