Author
Last updated
01 Sep 2021
Description

Shader which rotates the hue of gems based on their distance (delta) from an origin.

Comes with Spherical (distance from arena center in all directions), Radial (horizontal distance from arena center) and Vertical versions. Works best with primary colored gem textures, but will work with any saturated color. Gems affixed to Centipedes, Gigapedes and Ghostpedes are affected; All other gem-showing models are not.

Prohibited assets
No
File size
5 KB
File size (extracted)
15 KB

Screenshots

Binaries

Type
Name
Dd
dd-Delta Gems-RADIAL
Dd
dd-Delta Gems-SPHERICAL
Dd
dd-Delta Gems-VERTICAL

Assets

dd-Delta Gems-RADIAL

Shader assets
gib_batch
5 KB

dd-Delta Gems-SPHERICAL

Shader assets
gib_batch
5 KB

dd-Delta Gems-VERTICAL

Shader assets
gib_batch
5 KB