A note from Stop
Builds up to exactly that - a crescendo.
Within 180s all hell breaks loose.
The challenge is to survive for 3 minutes.
Should you somehow manage this, only an even more intense loop awaits you.
Within 180s all hell breaks loose.
The challenge is to survive for 3 minutes.
Should you somehow manage this, only an even more intense loop awaits you.
Start radius
End radius
Shrinking rate
Brightness
70
30
0.222
84
Time
Enemy
Gems (no farm)
Total gems
End wave 1
End wave 2
End wave 3
End wave 4
End wave 5
End wave 6
End wave 7
End wave 8
End wave 9
End wave 10
End wave 11
End wave 12
End wave 13
End wave 14
End wave 15
End wave 16
End wave 17
End wave 18
End wave 19
End wave 20
End wave 21
End wave 22
End wave 23
End wave 24
End wave 25
End wave 26
End wave 27
End wave 28
Goes on eternally...