Summary

Name HP Gems Death type Spawned by
Squid I 10 1 PURGED Game
Squid II 20 2 DESECRATED Game
Squid III 90 3 SACRIFICED Game
Centipede 75 25 EVISCERATED Game
Gigapede 250 50 ANNIHILATED Game
Ghostpede 500 10 INTOXICATED Game
Leviathan 1500 6 INCARNATED Game
Thorn 120 0 BARBED Game
Spider I 25 1 INTOXICATED Game
Spider II 200 1 ENVENMONATED Game
Skull I 1 0 SWARMED Squid I Squid II Squid III
Skull II 5 1 IMPALED Squid I
Skull III 10 1 GORED Squid II
Skull IV 100 0 OPENED Squid III
Transmuted Skull I 10 0 SWARMED Leviathan The Orb
Transmuted Skull II 20 1 IMPALED Leviathan The Orb
Transmuted Skull III 100 1 GORED Leviathan The Orb
Transmuted Skull IV 300 0 OPENED Leviathan The Orb
Spider Egg I 3 0 INTOXICATED Spider I
Spider Egg II 3 0 ENVENMONATED Spider II
Spiderling 3 0 INFESTED Spider Egg I Spider Egg II
The Orb 2400 0 DISCARNATED Leviathan

Damage Stats

All of this information assumes 100% shot accuracy, and may not be relevant in some cases.

Enemy Stream (seconds) Shots Homing daggers
Name HP Level 1 Level 2 Level 3 Level 4 Level 1 Level 2 Level 3 Level 4 Level 3 Level 4
Squid I 10 0.5000 0.2500 0.1250 0.0938 1 1 1 1 1 1
Squid II 20 1.0000 0.5000 0.2500 0.1875 2 1 1 1 2 1
Squid II (Gem) 10 0.5000 0.2500 0.1250 0.0938 1 1 1 1 1 0.5
Squid III 90 4.5000 2.2500 1.1250 0.8438 9 5 3 2 3 9
Squid III (Gem) 30 1.5000 0.7500 0.3750 0.2813 3 2 1 1 1 3
Centipede 75 3.7500 1.8750 0.9375 0.7031 8 4 2 2 25 25
Centipede (Gem) 3 0.1500 0.0750 0.0375 0.0281 1 1 1 1 1 1
Gigapede 250 12.5000 6.2500 3.1250 2.3438 25 13 7 5 50 50
Gigapede (Gem) 5 0.2500 0.1250 0.0625 0.0469 1 1 1 1 1 1
Ghostpede 500 25.0000 12.5000 6.2500 4.6875 50 25 13 9 N/A N/A
Ghostpede (Gem) 50 2.5000 1.2500 0.6250 0.4688 5 3 2 1 N/A N/A
Leviathan 1500 75.0000 37.5000 18.7500 14.0625 150 75 38 25 1500 1500
Leviathan (Gem) 250 12.5000 6.2500 3.1250 2.3438 25 13 7 5 250 250
Thorn 120 6.0000 3.0000 1.5000 1.1250 12 6 3 2 12 12
Spider I 25 1.2500 0.6250 0.3125 0.2344 3 2 1 1 3 3
Spider II 200 10.0000 5.0000 2.5000 1.8750 20 10 5 4 20 20
Skull I 1 0.0500 0.0250 0.0125 0.0094 1 1 1 1 0.25 0.25
Skull II 5 0.2500 0.1250 0.0625 0.0469 1 1 1 1 1 1
Skull III 10 0.5000 0.2500 0.1250 0.0938 1 1 1 1 1 1
Skull IV 100 5.0000 2.5000 1.2500 0.9375 10 5 3 2 10 10
Transmuted Skull I 10 0.5000 0.2500 0.1250 0.0938 1 1 1 1 0.25 10
Transmuted Skull II 20 1.0000 0.5000 0.2500 0.1875 2 1 1 1 2 2
Transmuted Skull III 100 5.0000 2.5000 1.2500 0.9375 10 5 3 2 10 10
Transmuted Skull IV 300 15.0000 7.5000 3.7500 2.8125 30 15 8 5 30 30
Spider Egg I 3 0.1500 0.0750 0.0375 0.0281 1 1 1 1 3 3
Spider Egg II 3 0.1500 0.0750 0.0375 0.0281 1 1 1 1 3 3
Spiderling 3 0.1500 0.0750 0.0375 0.0281 1 1 1 1 1 1
The Orb 2400 120.0000 60.0000 30.0000 22.5000 240 120 60 40 2400 2400

Damage Stats

All of this information assumes 100% shot accuracy, and may not be relevant in some cases.

Enemy Stream (seconds) Shots Homing daggers
Name HP Level 1 Level 2 Level 3 Level 4 Level 1 Level 2 Level 3 Level 4 Level 3 Level 4
Squid I 10 0.5 0.3 0.1 0.1 1 1 1 1 1 1
Squid II 20 1.0 0.5 0.3 0.2 2 1 1 1 2 1
Squid II (Gem) 10 0.5 0.3 0.1 0.1 1 1 1 1 1 0.5
Squid III 90 4.5 2.3 1.1 0.8 9 5 3 2 3 9
Squid III (Gem) 30 1.5 0.8 0.4 0.3 3 2 1 1 1 3
Centipede 75 3.8 1.9 0.9 0.7 8 4 2 2 25 25
Centipede (Gem) 3 0.2 0.1 0.0 0.0 1 1 1 1 1 1
Gigapede 250 12.5 6.3 3.1 2.3 25 13 7 5 50 50
Gigapede (Gem) 5 0.3 0.1 0.1 0.0 1 1 1 1 1 1
Ghostpede 500 25.0 12.5 6.3 4.7 50 25 13 9 N/A N/A
Ghostpede (Gem) 50 2.5 1.3 0.6 0.5 5 3 2 1 N/A N/A
Leviathan 1500 75.0 37.5 18.8 14.1 150 75 38 25 1500 1500
Leviathan (Gem) 250 12.5 6.3 3.1 2.3 25 13 7 5 250 250
Thorn 120 6.0 3.0 1.5 1.1 12 6 3 2 12 12
Spider I 25 1.3 0.6 0.3 0.2 3 2 1 1 3 3
Spider II 200 10.0 5.0 2.5 1.9 20 10 5 4 20 20
Skull I 1 0.1 0.0 0.0 0.0 1 1 1 1 0.25 0.25
Skull II 5 0.3 0.1 0.1 0.0 1 1 1 1 1 1
Skull III 10 0.5 0.3 0.1 0.1 1 1 1 1 1 1
Skull IV 100 5.0 2.5 1.3 0.9 10 5 3 2 10 10
Transmuted Skull I 10 0.5 0.3 0.1 0.1 1 1 1 1 0.25 10
Transmuted Skull II 20 1.0 0.5 0.3 0.2 2 1 1 1 2 2
Transmuted Skull III 100 5.0 2.5 1.3 0.9 10 5 3 2 10 10
Transmuted Skull IV 300 15.0 7.5 3.8 2.8 30 15 8 5 30 30
Spider Egg I 3 0.2 0.1 0.0 0.0 1 1 1 1 3 3
Spider Egg II 3 0.2 0.1 0.0 0.0 1 1 1 1 3 3
Spiderling 3 0.2 0.1 0.0 0.0 1 1 1 1 1 1
The Orb 2400 120.0 60.0 30.0 22.5 240 120 60 40 2400 2400

Details

Name Squid I
Image
HP 10
Gems 1
Death type PURGED
Spawned by Game
Behaviour
  • Spawns 10 Skull Is and 1 Skull II every 20 seconds
  • Moves slowly and rotates clockwise
Name Squid II
Image
HP 20 (10 x 2)
Gems 2
Death type DESECRATED
Spawned by Game
Behaviour
  • Spawns 10 Skull Is and 1 Skull III every 20 seconds
  • Moves slowly and rotates clockwise
Name Squid III
Image
HP 90 (30 x 3)
Gems 3
Death type SACRIFICED
Spawned by Game
Behaviour
  • Spawns 15 Skull Is and 1 Skull IV every 20 seconds
  • Moves slowly and rotates clockwise



Name Centipede
Image
HP 75 (3 x 25)
Gems 25
Death type EVISCERATED
Spawned by Game
Behaviour
  • Emerges and flies idly for a while, then starts chasing the player
  • Regularly dives down and moves underground for a while
Name Gigapede
Image
HP 250 (5 x 50)
Gems 50
Death type ANNIHILATED
Spawned by Game
Behaviour
  • Emerges and starts chasing the player immediately




Name Ghostpede
Image
HP 500 (50 x 10)
Gems 10
Death type INTOXICATED
Spawned by Game
Behaviour
  • Emerges and starts flying in circles high above the arena
  • Attracts and consumes all homing daggers, making them useless
Name Leviathan
Image
HP 1500 (250 x 6)
Gems 6
Death type INCARNATED
Spawned by Game
Behaviour
  • Attracts and transmutes all skulls every 20 seconds
  • Rotates counter-clockwise
  • Drops The Orb after dying
Name Thorn
Image
HP 120
Gems 0
Death type BARBED
Spawned by Game
Behaviour
  • Takes up space






Name Spider I
Image
HP 25
Gems 1
Death type INTOXICATED
Spawned by Game
Behaviour
  • Spawns at the edge of the arena and starts lifting its head, then faces the player
  • Attracts and consumes gems when facing the player, ejecting them as Spider Egg I one at a time
  • Hides its head when shot and left unharmed for 1 second
  • Begins moving randomly in an unpredictable jittery fashion after initially raising its head





Name Spider II
Image
HP 200
Gems 1
Death type ENVENMONATED
Spawned by Game
Behaviour
  • Spawns at the edge of the arena and starts lifting its head (though much slower than Spider I), then faces the player
  • Attracts and consumes gems when facing the player, ejecting them as Spider Egg II one at a time
  • Hides its head when shot and left unharmed for 1 second
  • Begins moving randomly in an unpredictable jittery fashion after initially raising its head (though barely noticeable due to its size)
Name Skull I
Image
HP 1
Gems 0
Death type SWARMED
Spawned by Squid I Squid II Squid III
Behaviour
  • Slowly chases the player
Name Skull II
Image
HP 5
Gems 1
Death type IMPALED
Spawned by Squid I
Behaviour
  • Moves randomly

Name Skull III
Image
HP 10
Gems 1
Death type GORED
Spawned by Squid II
Behaviour
  • Chases the player fast
Name Skull IV
Image
HP 100
Gems 0
Death type OPENED
Spawned by Squid III
Behaviour
  • Chases the player fast
Name Transmuted Skull I
Image
HP 10
Gems 0
Death type SWARMED
Spawned by Leviathan The Orb
Behaviour
  • Slowly chases the player
Name Transmuted Skull II
Image
HP 20
Gems 1
Death type IMPALED
Spawned by Leviathan The Orb
Behaviour
  • Moves randomly

Name Transmuted Skull III
Image
HP 100
Gems 1
Death type GORED
Spawned by Leviathan The Orb
Behaviour
  • Chases the player fast
Name Transmuted Skull IV
Image
HP 300
Gems 0
Death type OPENED
Spawned by Leviathan The Orb
Behaviour
  • Chases the player fast
Name Spider Egg I
Image
HP 3
Gems 0
Death type INTOXICATED
Spawned by Spider I
Behaviour
Name Spider Egg II
Image
HP 3
Gems 0
Death type ENVENMONATED
Spawned by Spider II
Behaviour
Name Spiderling
Image
HP 3
Gems 0
Death type INFESTED
Spawned by Spider Egg I Spider Egg II
Behaviour
  • Darts towards the player in bursts with random offsets








Name The Orb
Image
HP 2400
Gems 0
Death type DISCARNATED
Spawned by Leviathan
Behaviour
  • Behaves like an eyeball, will look at the player, then attract and transmute all skulls every 2.5 seconds
  • Becomes stunned under constant fire, cannot look or attract skulls while stunned